Skip to content
EpisodeOrbit.comYOUR SHOWS. RIGHT ON TIME.
Menu
Eureka poster
TV SERIES / EPISODE GUIDE

Eureka

EndedFirst aired 2006-07-18Syfy

Drama · Comedy · Science-Fiction

With the help of Albert Einstein and other trusted advisors, President Harry S. Truman commissioned a top-secret residential development in a remote area of the Pacific Northwest, one that would serve to protect and nurture America's most valuable intellectual resources. There our nation's greatest thinkers, the über-geniuses working on the next era of scientific achievement, would be able to live and work in a supportive environment.The best architects and planners were commissioned to design a welcoming place for these superlative geniuses to reside, an area that would offer the best education for their children, the best healthcare, the best amenities and quality of life. A community was created to rival the most idyllic of America's small towns— with one major difference: this town would never appear on any maps. At least, none that haven't been classified "eyes only" by the Pentagon.Thus, the town of Eureka was born. But for all its familiar, small-town trappings, things in this secret hamlet are anything but ordinary. The stereotype of the absent-minded professor exists for a reason, and most of the quantum leaps in science and technology during the past 50 years were produced by Eureka's elite researchers. Unfortunately, scientific exploration is rarely what one expects, and years of experiments gone awry have yielded some peculiar by-products.With the population's unique talents, troubled psyches and limitless resources, these small-town concerns have a way of becoming big-time problems. It is at that intersection, where human frailty and super-science collide, that Eureka began…

FROM THE SHOW GUIDE

Season by season.

76 listed episodes across 5 seasons. Air dates are provided by TVmaze and can change.

Season 1 12 episodes

E01

Pilot

After a strange accident sidelines Eureka's sheriff, U.S. Marshal Jack Carter takes over the investigation into the mysterious phenomenon that led to the death of a resident. Carter learns about the secret purpose of the town while trying to re-establish a connection with his angry and bitter daughter, Zoe. 

E02

Many Happy Returns

Carter and the other citizens of Eureka attend the funeral of Susan and Walter Perkins. Much to their surprise, Susan makes a return to Eureka as a woman who is very much alive!

E03

Before I Forget

Jack Carter accidentally shoots Henry while suffering from short-term memory loss, and the visiting scientist whose wife is Henry's old flame may hold the only clues into that incident and the increasing memory losses occurring both in town and at Global Dynamics just as an important military contract comes due.

E04

Alienated

Spencer is apparently abducted by aliens and then returned to Earth the next day inside a crop circle. Also, the town is visited by Congressman Arnold Faraday, whose committee is responsible for Eureka's government funding.

E05

Invincible

After a lab accident, Global Dynamics researcher Carl Carlson is expelled from Eureka due to lack of results. Later, it is discovered that the accident has unlocked hidden abilities in Carl. Meanwhile, Jack does his best to avoid a physical.

E06

Dr. Nobel

After Fargo and Spencer accidentally activate a doomsday device, Carter must help Dr. Irwin Thatcher, an aging scientist, to shut down the machine.

E07

Blink

Carter investigates an unusual car accident. Meanwhile, Stark is under stress to produce results on a project.

E08

Right as Raynes

When the return of Eureka's star pupil causes problems all over town, Stark is forced to make a hard choice. Meanwhile, Carter attempts to track down Zoe who has run off with the former resident.

E09

Primal

A nanotech experiment escapes from Global Dynamics. The project, which bridges the gap between computers and human brains, threatens to overrun Eureka when it begins duplicating Stark.

E10

Purple Haze

Sheriff Carter and Zoe are the only ones unaffected when Eureka's residents begin to behave strangely, so father and daughter team up to search for the cause.

E11

H.O.U.S.E. Rules

S.A.R.A.H.—the artificial intelligence that runs Carter's house—takes him and a group of residents hostage in an intervention to keep Carter in Eureka. Meanwhile, S.A.R.A.H.'s root program B.R.A.D. activates and turns the situation deadly.

E12

Once in a Lifetime

Following an experiment on the artifact, Eureka warps to 2010. However, temporal anomalies begin to cause problems for Eureka, which leads to a shocking revelation.

Season 2 13 episodes

E01

Phoenix Rising

Reorienting himself to the timeline restored in "Once in a Lifetime", Sheriff Carter investigates a series of sudden deaths.

E02

Try Try Again

Carter and Stark are forced to team up when Global Dynamics is threatened by an expanding personal force field.

E03

Unpredictable

An isolated deep freeze trigger causes a chain reaction of sudden weather changes in Eureka.

E04

Games People Play

After receiving a hit to the head, Carter finds that he is in a parallel Eureka where he discovers that its residents are mysteriously disappearing.

E05

Duck, Duck Goose

Space debris threatens Eureka after it accumulates into a large cloud and Carter investigates in an effort to avert potential disaster.

E06

Noche de Suenos

The denizens of Eureka are experiencing shared dreams. What is considered humorous at first soon takes a dire turn for the worse.

E07

Family Reunion

Douglas Fargo's grandfather, Pierre, is accidentally awakened from his cryogenic slumber. However, Pierre makes it clear that he was not willingly "frozen".

E08

E=MC...?

As an experiment that will recreate the first moments of the origins of the universe, the "Big Bang", goes terribly awry, the town's geniuses turn into morons, leaving the fate of Eureka in the hands of Jack Carter and an antisocial young ubergenius.

E09

Sight Unseen

Strange happenings and spreading radiation at Global Dynamics lead to speculations that an abandoned research project concerning invisibility might have been revived. When Sheriff Carter accidentally becomes involved, the effects of invisibility threaten his life.

E10

God Is in the Details

A series of strange events causes Eureka's residents to worry that a biblical plague may be upon them.

E11

Maneater

The women of Eureka become infatuated with Sheriff Carter, who they find irresistible.

E12

All That Glitters

Eureka faces an inexplicable quandary when metal objects—and people too—begin turning to gold.

E13

A Night at Global Dynamics

Global Dynamics goes into lockdown to protect itself from the now airborne metal-eating bacteria. Stuck inside GD, Sheriff Carter and Stark must work together to save both the town and Kevin, Allison's son.

Season 3 18 episodes

E01

Bad to the Drone

Eureka is threatened by an intelligent drone with "issues" after an anti-missile test. Meanwhile, Eva Thorne, nicknamed "The Fixer", after dismantling and rebuilding several corporations, arrives in Eureka to evaluate Global Dynamics' expenditures.

E02

What About Bob?

Sheriff Carter and Allison investigate the disappearance of a scientist from a sealed biosphere. Meanwhile, "The Fixer" attempts to make Eureka's ventures more profitable.

E03

Best in Faux

The town's annual dog show gets into full swing—complete with exploding robotic canines. Meanwhile, Sheriff Carter experiences an isolated earthquake, Zoe contemplates quitting the accelerated physics program, and Allison starts fitting her wedding dress.

E04

I Do Over

On Allison and Stark's wedding day, Sheriff Carter finds himself stuck in a time loop, causing him to experience the same lousy day over and over again. Meanwhile, Sheriff Carter's sister Lexi visits Eureka.

E05

Show Me the Mummy

When an Egyptian tomb is opened at Global Dynamics, strange things start to happen, leading Fargo to believe it is the mummy's curse. The mummy, however, has disappeared, and Carter investigates.

E06

Phased and Confused

A mysterious "superhero" who can walk through walls is causing a ruckus in Eureka. Meanwhile, Zoe and her friends become stranded with Zane Donovan in an abandoned subterranean facility.

E07

Here Come the Suns

The town's mayoral race is disrupted when Zoe's science partner inadvertently causes a second sun to appear over Eureka.

E08

From Fear to Eternity

As Eva Thorne prepares to seal off the subterranean military complex, Zoe's life is endangered as her body begins to rapidly age.

E09

Welcome Back Carter

Carter attends a job interview with the Department of Homeland Security. Deputy Lupo hands in her resignation on learning her new boss is a robot.

E10

Your Face or Mine

It is time for physical exams for the Sheriff's department and an upgrade for the town's security system, both Eureka-styled by Global Dynamics. Acting Sheriff Lupo seems almost loopy after the 48 hour extreme exam, and she volunteers to a DNA scan for the new security system, but then a malfunction occurs.

E11

Insane in the P-Brane

When objects begin moving on their own, Carter and newcomer Dr. Tess Fontana visit the "other side" to find the answer.

E12

It's Not Easy Being Green

When the bowling team from Area 51 hits town, the long-standing rivalry-cum-war is reignited, and a prank goes horribly wrong. Now Carter not only has to mediate between Area 51 and the home team to prevent more destruction, but also deal with the consequences of the first prank: a blob with an insatiable appetite. Elsewhere, Duncan returns to plead his case to a resistant Lexi.

E13

If You Build It...

A wave of wholesale looting hits Eureka as the signal draws closer, and when the missing objects turn up in a field as part of five towers built by the town's sleep-building teenagers it becomes a race against time to find the cause. Meanwhile, Fargo breaks up with his car causing the AI to seek revenge after she's sold to Haberman.

E14

Ship Happens

Henry's 20-year-old project returns with more on board than it left with, and when a man is killed and another injured, Henry will have to face his past in order to save everyone's life. Back in town, Jo and Carter attempt to return the items from the towers to the owners with mixed results.

E15

Shower the People

Carter investigates the deaths of scientists who drowned in less than liquid circumstances. Meanwhile, Allison's baby shower goes green.

E16

You Don't Know Jack

Tess begins a time capsule project for the town on the same day as Global Dynamic's annual sonic cleaning. Unfortunately, Fargo's attempt to erase history leaves some with a form of amnesia, and two people trapped in Section 5 with very little time to remember how to stop the cleaning – and no way to stop Allison's labor.

E17

Have an Ice Day

The uneventful first day that Tess plans as the interim head of Global Dynamics is shattered by Taggart's reappearance and plunging temperatures caused by an ice core from the Arctic.

E18

What Goes Around, Comes Around

Tess' reign as head of Global Dynamics may be shorter than planned after she receives an offer from Australia. Elsewhere, the town deals with a magnetic disturbance and Carter must come to terms with Zoe leaving for college.

Season 4 20 episodes

E01

Founder's Day

The 60th anniversary of Eureka becomes life changing in more ways than one when a marriage proposal is eclipsed by a mysterious transport to a military site and a new face in the crowd.

E02

A New World

As the Founders' Day festivities continue, Carter and the others must accustom themselves to the new time line and how Dr. Grant fits into it. Unfortunately, reacclimatization needs to occur on a steep learning curve. "Tiny", one of Global Dynamic's projects, has run amok in the crowded town.

E03

All the Rage

Dr. Isaac Parrish, the brilliant director of the Non-lethal Weapons Lab, is feeling a little undervalued these days. Then all his latent hostility goes viral, infecting everyone with such fury that no one is safe, especially Fargo.

E04

The Story of O2

As Eureka celebrates Space Week, Dr. Ramsey unveils his cutting edge invention that could allow colonization of Mars. Unfortunately, a slight malfunction may cause it to incinerate Eureka before the dream is realized. Equally bad is that Eureka's go-to guy for crisis intervention has just gone to Boston to visit his daughter at Harvard.

E05

Crossing Over

Claudia Donovan visits Eureka to see if Fargo's promises of wondrous devices are true, but she finds herself in the middle of a mystery suitable for Warehouse 13 when objects begin to appear randomly around the town and GD, and it must be solved before there are deadly consequences.

E06

Momstrosity

Carter's camping trip with Kevin becomes a little scarier than ghost stories by the camp fire when a malfunction with the AI at Global Dynamics may turn some of them deadly. Elsewhere, Henry thinks about telling Grace the truth.

E07

Stoned

Love is in the air as Carter gets fed up with Grant's pursuit of Allison, Zoe conceals her love and Henry courts Grace. But all the emotions may have to be put on simmer when people in town start turning to stone.

E08

The Ex-files

Just as Carter and Allison seem to get everything right, people from their pasts appear to complicate things. Elsewhere, GD's new project perks the interest of Beverly Barlowe.

E09

I'll Be Seeing You

After the D.E.D. device disappears, Carter, Jo, Fargo and Allison find themselves in a déjà vu situation as their investigation puts Trevor Grant right at the top of the suspect list. The proverbial noose around his neck only tightens when they discover evidence that connects him to Beverly Barlowe, and her motive will put at risk everything they have struggled to achieve.

E10

O' Little Town...

Carter can't get into the Christmas spirit especially with the town surrounded by a force-field. Fargo organizes the GD holiday party, and Allison is full of holiday cheer.

E11

Liftoff

Zane pesters Jo for details she does not want to reveal. Carter problem solves at Andy and S.A.R.A.H.'s wedding. Elsewhere, Zane's actions make him and Fargo unexpectedly airborne.

E12

Reprise

Carter's duties expand to babysitting when Allison attends a medical conference, and Fargo finds his groove when a certain song is played. Meanwhile, a rocket scientist appears at Café Diem.

E13

Glimpse

Lenses that predict security breaches are eagerly embraced by Jo, but not so much by Carter. Although he can't argue their importance after they both see the end of Eureka in one ghastly projected leap forward. Elsewhere, Fargo and Dr. Marten screen the hundreds of scientists who responded to Fargo's announcement of 20 open positions on the Astraeus Mission.

E14

Up in the Air

Carter deals with a bank robbery which may relate to the sudden gravity issues besetting the citizens of Eureka. Meanwhile, Fargo's rivalry with Isaac Parrish is boosted when he learns Holly and Parrish went on a date.

E15

Omega Girls

When Zoe comes home for a visit, Jo faces an angry woman who doesn't accept her fumbling explanations about Zane. This all fades to background noise, however, when they find everyone in Eureka unconscious and must find a way to work together so they can revive the town and beat Beverly before she gets hold of valuable data.

E16

Of Mites and Men

Global Dynamics deals with two threats — a visit from Senator Wen and robotic bugs that can consume everything; it's unclear which is the bigger one. Meanwhile, Allison refuses to acknowledge any deficit with which the implants may have left her.

E17

Clash of the Titans

Preparations for the Titan mission have the unintended consequence of turning the local Eureka environment into Titan's. Meanwhile, Eureka couples struggle to come to terms with each other and the DoD sends an investigator to evaluate Jack and Allison's relationship.

E18

This One Time at Space Camp…

Attacks in town may scuttle the Astraeus mission in the same week the final 20 will be named. Carter and Allison appeal the auditor's recommendation, but the proposed fix, a memory reading gadget for the candidates' final interviews may give them more details about each other than desired.

E19

One Small Step

When an explosion in the Astraeus lab accidentally sends Andy to Titan, the team must devise a plan to save him before it's too late.

E20

One Giant Leap

The Astraeus participants make their farewells to their earthbound family and friends. Elsewhere, Carter and Jo investigate the person (or thing) which attacked the presidential convoy and if it is in any way related to the cosmic anomalies threatening Eureka.

Season 5 13 episodes

E01

Lost

When the ship with the Astraeus crew returns to earth, its occupants discover that four years have elapsed and time isn't the only thing that has changed.

E02

The Real Thing

After Senator Wen calls off the search, Kevin designs a tool to find the Astraeus ship, which is still missing after four months. Unfortunately, the device's assembly stops after Andy and Carter are arrested while stealing a component for it. Elsewhere, Jo's walkabout is rocky, and at the Astraeus crew's location Dr. Marten posits a dangerous theory about their situation.

E03

Force Quit

Carter and Jo continue their search for the missing Astraeus crew. A surprising source confirms the new theory of the disaster, and offers to help them rescue the crew. Meanwhile, back at the lab, lives are at risk as more of the crew comes closer to the truth of their situation, and Carter is sent in on what may be a one way virtual rescue mission.

E04

Friendly Fire

The Astraeus crew members attempt to overcome their experiences in the matrix; Fargo deals with Holly's death, Grace struggles to maintain her relationship with Henry, and Allison fights her feelings about Jo as they share Carter's house. This all fades to background noise, however, when Dr. Parrish's latest project is accidentally released and threatens to ignite the whole town.

E05

Jack of All Trades

Carter starts to swap bodies uncontrollably, which puts both his body and his consciousness in awkward situations. Meanwhile, Warren Hughes returns to GD. This time to evaluate Astraeus crew members' reactions to their abductions and any effect to their job performances. But Carter's body swapping jeopardizes jobs, relationships and, ultimately, his own life. Elsewhere, Zane's quest for answers from the matrix reveals disturbing results for both him and Fargo.

E06

Worst Case Scenario

It's disaster drill day at GD and everyone must participate in order to see how well they would do in a disaster. Unfortunately the computer conducting the drill makes the simulation a reality. Elsewhere, Fargo undergoes risky interfaces with the matrix to confirm Zane's findings.

E07

Ex-Machina

The Department of Defense insists on installing new security and removing all Astraeus artifacts, but Fargo resists because he believes Holly is alive in the matrix. Elsewhere, Henry recruits Carter for a brain experiment.

E08

In Too Deep

Carter and Allison's romantic plans run afoul of a rogue submarine, and it's up to Jo to save their lives … if she can fix the mess at Global Dynamics caused by an out-of-control prankster in time.

E09

Smarter Carter

While under the influence of a smart drug, Carter becomes a genius like everyone else in town and starts to change the laws of physics. Unfortunately, his condition soon endangers all of Eureka, including Allison's brother who is in town just to meet his new brother-in-law.

E10

The Honeymooners

Carter and Allison's perfect honeymoon is interrupted when sabotage is discovered in Eureka. Elsewhere, Holly faces another hurdle to remain intact.

E11

Mirror, Mirror

The Department of Justice arrives to investigate Grace, and Henry struggles with his conscience. Holly receives a message that triggers a chain of events. The question is whether it's her actions or Fargo's malfunctioning signature achievement that are causing the scary incidents all over GD and the town.

E12

Double Take

The doubles steadily take over GD, which means Fargo, Allison and Zane are in a fight for their lives and everyone else's as they try to avoid capture and fix the problem.

E13

Just Another Day

In the series finale, the Department of Defense's closure of Eureka is delayed by random wormhole materializations.

Show and episode information provided by TVmaze ↗. Sources & Credits.